Luther
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'Nothing personal.'
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« on: December 13, 2006, 09:49:14 AM » |
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If leech-hunting is a cake-walk, wolf-hunting is a mine field. You do not know sh*t-yourself, p*ss your pants fear like when you see the glint of slobber flying off a werewolves foaming maw. We generally label werewolves C&C (Contain and Conceal) - meaning we try and cover up the damage they do, and we try to prevent them from causing more. That only means attack in the worst of circumstances. About 65% of all casualties suffered by the FBAA these days involves tangling with one of these, and we are rare enough to protect.
On those awful occassions that this comes up as your mission, some things you outta know:
Shape - weres can take on three main shapes - wolf, man, and man-wolf, and some seem to be able to do some things in-between. As men, they are men - mostly (like they still heal awfully fast), and as wolves they are wolves. As man-wolves, they average 600 lbs, and are about 8-9 ft on average. They are mountains of muscle, rage, teeth and claws, and as clever as they are as a wolf or person, as a man-wolf they just wanna rip everything in their path to bits.
Fear - I am told that it is genetic or magical or something - that you just instinctively fear these things. Honestly, always seemed pretty rational to me to want to run from something three times my size and all speed and hate. I will say, though - people don't treat a charging bear the same way they do one of these - average folk will go catatonic, and frequently reshape events to make them more mundane. In any case, they will scare the bee-jeezis out of anyone that even catches sight of them, so be prepared for riot and panic, and be prepared to ride your own terror out, cause it isn't going to be fun or easy.
Pack Mentality - this is almost the worst thing about them. You can pick off vamps one at a time - wolves always travel in groups. If you see one, expect another 3-4 to be hanging around - and one can probably take your whole team out.
Healing - they heal even faster then leeches do. Bullets do work on them (a little), but they tend to heal so fast that it doesn't matter. Whatever you do, don't engage one in melee combat like you might contemplate on a leech - if they are that close, you're already dead.
Frenzy - when these guys are going, they are going. I have seen wolves tear an innocent kids head clean off because it was nearby and the thing was raging. They know absolutely no pity, fear or pain when they start-up. I have even seen them turn on each other mid-battle.
Silver - OK, this is the one ace you have when you run into a wolf. They don't heal any faster from silver rounds then a person does - and it seems to hurt them even worse. Its a shame that silver bullets and blades are both expensive and crappy (metal's too soft - if you don't use something with a decent purity it loses its effect on them).
Senses - as could be guessed, they smell and hear far better then people to, so sneaking up on them is pretty tricky.
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