K, on the topic of crafting, etc.
here are a couple links.
This page talks about the craftable items, and their requirements:
http://www.guildportal.com/Guild.aspx?GuildID=33764&TabID=301215&Article=8618#LibraryIgnore anything that says defense, since it's 1. expensive, 2. strictly related to raids.
This page lists the item costs (prestige, control and power). There are links below to examine the plotsizes:
http://www.mildlyheroic.com/BaseMenu.htmOur base will have these things:
Entrance (duh)
Workspace room 1x4 with a worktable, inspiration storage, salvage rack and an enhancement storage system (when it's not bugged).
Power with a generator
Control with a mainframe and a database
Medical room with a resurrection ring (brings you to 1/4 health and end)
Transport room with a telepad and beacons for Mercy, Port Oakes, Cap Au Diable, Sharkass Isle, Nerva and St. Martial
Roleplay room of the largest size I can make (cost isn't a factor in size, unlike breast implants).
If we get the supergroup healing badge, we can get an auto-doc which will increase the amount of HP and End we get when we rez.