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Author Topic: The New Team  (Read 11219 times)
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Derrick Heyoka
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« on: May 30, 2004, 12:35:30 PM »

Hey we could be "The N00bs."  Heh, OK maybe not.  So it seems ilke we don't really have a scrapper and I'm sure Bill is much better than me at tanking so I made a katana / scrapper named "Touche" and got him up to 4th level in a fit of needing a distraction last night.  But he's MAGIC origin and looks pretty funky, so I can del him and recreate with proper colors (or just enter "supergroup mode" whenever) and/or del him and recreate with proper origin.

So when we thinking of doing this eh?  Tomorrow?  Next Monday?  Or maybe we should all just break up instead?

Uhh, sorry.  Tongue

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Brak Zanagin
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« Reply #1 on: May 31, 2004, 10:05:11 AM »

I don't have to play a tanker, so if someone is interested in that role by all means seize the day.

Since I don't experiment as much as some other people in this team (*cough*) I'm not sure what role I will want to take.  Probably some kind of REMF.
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Duke of Avalon
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« Reply #2 on: May 31, 2004, 11:39:09 PM »

Well I like the idea of my katana-scrapper "Touche" - but tanking still sounds like fun too, I'm kewl with either, anyone else?  Anyone actually wanna suggest when we start?  Mondays?  7-10?  Huhuhuh?  Smiley

Uhhh, again "Derrick Heyoka" is also me (the login here) - but looks like that login'll prolly be less useful these days so expect me to post as Derrick, or Shmoo.  ;P
« Last Edit: May 31, 2004, 11:41:16 PM by Shmoo » Logged
faisent
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« Reply #3 on: May 31, 2004, 11:54:25 PM »

Hi all, this be Sean

Mondays are out (currently - schedule might change) for me - Thursdays are the best of the non-weekend days for me, if they're doable for anyone else.

If we're going to take a team long term, we might want to think about all being of the same origion - that way we can all hunt the same type of baddies to get the same type of DO/SO enhances and share them.

I think I can swing anything but a tanker Smiley - however I'd prefer going either Controller or Defender.  We'll probably need to have a few straight up damage dealers, and I don't mind doing that either if others want those roles.

See ya online.
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Luther
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« Reply #4 on: June 01, 2004, 12:03:24 AM »

I run a PNP game on Thursdays that several teammates are in - so Thursdays are bad.  Any other day work for you?
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« Reply #5 on: June 01, 2004, 12:34:42 AM »

I'm getting kinda concerned about scrappers being useless and I wanna find out for myself how I feel about the scrappers are the dumb-man's blaster debate.

So I'm doing a katana / super reflexes (I think) - scrapper.  Smiley  Uhhh, Thursdays are out yeah, I could do Mondays or Wednesdays.  Tuesdays for me are bi-weeklyish bad (evening work mtg) - although maybe that won't be true soon.  Fridays are, well, Fridays.

So (Sorry Sean) I vote M or W evenings.  Smiley

What origin?  What level should we hook up at?  I say we pick *two* origins to choose from maybe (like mutant, or technology) - that way if someone doesn't wanna gun they don't need one, and if someone wants to look totally whack they can.  Anyway so I say we do level 8, 9, or 10 solo and then be ready and hook up yo.  Smiley
« Last Edit: June 01, 2004, 12:36:29 AM by Shmoo » Logged
Luther
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« Reply #6 on: June 01, 2004, 05:48:45 PM »

How about Science and Magic?

Why not just start at 10 - that will get us up and lvl'd quickly.
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Rainee
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« Reply #7 on: June 02, 2004, 01:16:18 AM »

Mondays are out (currently - schedule might change) for me

Oh reaaaaaly?  *grin*
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Luther
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« Reply #8 on: June 02, 2004, 10:31:50 AM »

So far, to verify we have:

Me - MC/FF Controller

Shmoo - Katana/SR Scrapper (BTW - good luck with SR - I have found that I die alot - lot of people bitch on the threads, too)

Sean - Controller or Defender

Bill - Tanker

Lee - Don't know yet - I thought Defendie, but I checked and you haven't posted what you want to play yet

I would think we would want 8 ppl - I can invite Chris Greenlee, Dave and Marc B. to join us - also is someone going to bug Noonan into buying the game?

In terms of holes, I see healing and damage output as our big ones right now.  I would say we want another Blaster or Scrapper at the minimum and 2 healers would probably be a good idea (although if both people that are considering *maybe* defender played them we would be fine there).  As a controller I am planning to go Mez heavy - which doesn't work so hot if someone decides to play an AE heavy Blaster like Fire or Ice, but works fine if they go Energy, Elec or AR instead.

If we need me too, I am also cool with switching to Blaster.
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Sellsword of The Wastes
Haven'tYouAlwaysWantedAMonkey?
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« Reply #9 on: June 02, 2004, 10:57:09 AM »

If it's a fit, I started a magic defender (radiation/dark blast) last night; level 3 at the moment.  The stacking accuracy debuffs seem to work very nicely.
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« Reply #10 on: June 02, 2004, 11:05:49 AM »



I would think we would want 8 ppl - I can invite Chris Greenlee, Dave and Marc B. to join us - also is someone going to bug Noonan into buying the game?

I am a frickin sucker for peer pressure... I will buy the game as soon as the pre-order for my video card arrives(6/15)

Sigh, next thing you know I will be smoking crack with you guys...

~mark
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Corbin, Jack of Knaves
Luther
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« Reply #11 on: June 02, 2004, 11:19:39 AM »

Who dis?

Haven'tYouAlwaysWantedAMonkey
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Luther
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« Reply #12 on: June 02, 2004, 11:20:48 AM »

Oh - and - yay!  Noonan is playing.

Have you ever actually tried crack? We are getting together next week and...
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Sellsword of The Wastes
Brak Zanagin
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« Reply #13 on: June 02, 2004, 12:24:53 PM »

I don't have to play a tanker!
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Duke of Avalon
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« Reply #14 on: June 02, 2004, 12:37:57 PM »

Dats fine - I just thought at last mention that is what you said you wanted to play.
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« Reply #15 on: June 02, 2004, 02:23:18 PM »

Have you ever actually tried crack? We are getting together next week and...

So much for your clearance. Wink
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Brak Zanagin
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« Reply #16 on: June 02, 2004, 03:47:32 PM »

If I don't play a Tanker, who will?  I've started a blaster recently and I also have a defender.

I don't think i'll ever try Controllers, but I might go with a blaster for the team if someone else takes the Tanker role.
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Duke of Avalon
Luther
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« Reply #17 on: June 02, 2004, 11:12:47 PM »

I kinda hate Tankers - so I mostly vote no on myself...
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Sellsword of The Wastes
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« Reply #18 on: June 03, 2004, 12:34:50 AM »

Well I'm all for trying out a scrapper again.  I've got my li'l katana guy at lvl 5 now but he's got a MAGIC origin.  So if you guys wanna ditch magic origin(s) I'll just del 'im and remake.
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Brak Zanagin
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« Reply #19 on: June 03, 2004, 10:22:01 AM »

Well, I was checking out the character planner, and it sounds like the Tanker Invulnerability power set is pretty nice.

I can't bring myself to care about the Fire or Cold set.  If no one else wants it, I'll take the Tanker role in this team.
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Duke of Avalon
Luther
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« Reply #20 on: June 03, 2004, 11:08:13 AM »

I really wanna play a Tanker - I do - but I really do hate 'em.

Question: do we need a tanker?  If we have a couple of controllers that might work just as well.

Currently, here is our roster:

Chris G. - Defender

Shmoo - Scrapper

Bill - Blaster or Defender

Sean - Controller or Defender

Lee - Defender (I think?)

Me - Controller or Blaster

Noonan - no idea

So that is 1 Scrapper, 0-2 Blasters, 0-2 Controllers, 2-4 Defenders.  Here are my recommendations (feel free to tell me to stick em): 1) Bill goes Blaster; 2) Sean goes Controller; 3) Noonan goes Scrapper, Tanker, Controller or Blaster; 4) if Noonan goes Tanker or Controller, I go Blaster, if the other two I go Controller.  That gives us 3 Scrapper/Blasters, 2 Controller/Tankers, 2 Defenders.  Pretty good mix.
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« Reply #21 on: June 03, 2004, 11:29:24 AM »

We don't *need* a tanker no, but really we could manage to squeak by without a blaster if we really tried, so ppl should just play what they'll look forward to when they're at work on Mondays... Wink

Besides, I'm pretty sure that taunt powers work much more often on bosses then say hold powers.  So later as the game gets tougher (or we start fighting two bosses at once at the end of door missions at level 15 or so) - it'll likely help a lot if someone can keep both bosses off our blasters / scrappers.

I dunno yo!  Smiley
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Luther
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« Reply #22 on: June 03, 2004, 12:58:49 PM »

I think the biggest plus that Controllers have over Tankers is that their control strategy does not involve getting the shit kicked out of them.

And it doesn't seem like anyone wants to play a Tanker at this point.  Both might be our best bet - but I think we'll do fine if no one wants to play one.
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Brak Zanagin
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« Reply #23 on: June 03, 2004, 02:20:35 PM »

Well, the Inv. power set seems really nice for Tankers, so I'm not completely opposed to doing that.

I am kinda wondering about the 18 defenders we'll have.  I think Lee is going to go the empathy route.
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Duke of Avalon
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« Reply #24 on: June 03, 2004, 05:47:41 PM »

Are we scrapping Magic origins?  Is they just not l33t 3nuf?  Shocked
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Brak Zanagin
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« Reply #25 on: June 04, 2004, 03:43:20 AM »

Are we scrapping Magic origins?  Is they just not l33t 3nuf?  Shocked

I don't think anyone said that.  Of course, it's 4am so I might be wrong.
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Duke of Avalon
Larry
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« Reply #26 on: June 04, 2004, 10:52:35 AM »

FNG here, I could play just about anything you guys need or want if you are still looking for peoples, I have now played around with everything except controller... and I have found I like all the roles pretty equally. So let me know if there be a slot...
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Shmoo
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« Reply #27 on: June 04, 2004, 12:16:22 PM »

Yo Larry!  Welcome to Otter's (not me) message boards for us, a wonderful game he doesn't play!  *grin*  Yeah so we're talking about a new group of chars we only play on Mondays (or whenever) at a specific time, just with this group - in case you hadn't noticed.  Wink

Well if we're going to play this Monday (something I'm beginning to doubt) we need to decide.  I can have my scrapper of lameosity up to 10 by Monday.  But he's already started, if we're scrapping magic origin lemme know yo.  Course if we don't decide we'll just have to not worry 'bout origins and run around wearing similar costumes.  Or something.  Wink

Meanwhile, Larry, go lookie the characters thread and add our names to your friends list.  Or just ping me (mainly:  anomalon & coalescence) when you're on next (or any of these peeps) and we'll get you into the SG.  Smiley
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Brak Zanagin
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« Reply #28 on: June 04, 2004, 12:36:56 PM »

Meanwhile, Larry, go lookie the characters thread and add our names to your friends list.  Or just ping me (mainly:  anomalon & coalescence) when you're on next (or any of these peeps) and we'll get you into the SG.  Smiley

To be honest, I keep very few of you in my friends list.  I'd rather just check the Supergroup listing.
I add a couple people, and make sure that each character is in the SG, then I delete most of them.  There's simply too many people to keep track of now.
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« Reply #29 on: June 04, 2004, 01:12:09 PM »

Yeah I actually remove all SG people from my friends list (since I max'd it out once).  Annoyingly though the only way to see where someone is (aside from being on their team) is via the friends list.  Dumb, dumb, dumb.  Wink
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« Reply #30 on: June 07, 2004, 01:28:30 AM »

All right well we were trying to hash our team out, and came to the realization we didn't have a healer, or real controller really.  So since I never really got to play Anomalon with the group much, I said I'd just kinda remake him and play that instead of my katana scrapper.  But nothing's set in stone yet, so if someone else wants to be healer boy/ girl that's kewl too - I'm happy either way.  Smiley

So who's playing and any ideas on chars yet?  We only have seven so far, and last I checked we had scheduling issues with Sean and were just hoping Mark'd be ready 'n online by then?

Chris G. - Defender
Shmoo - Scrapper (?)
Bill B - Blaster
Lee A- Tanker
Brian H - Blaster
Sean C (?) - Controller or Defender?
Mark N (?) - no idea
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Shmoo
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« Reply #31 on: June 08, 2004, 10:53:15 AM »

Aigh't so looks like I'm having to scrap my scrapper so we have a healer... which is kewl cuz I never really got to do Anomalon anyway.  Cept if I'm Mr. Healer figured I'd go with Defender so I'm really good at it, heh.  So welcome...

The Magistrate (Defender: Emp / Energy)

I figure I'll be the teleport guy too, so back off chum!  Wink
« Last Edit: June 08, 2004, 10:53:55 AM by Shmoo » Logged
Brak Zanagin
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« Reply #32 on: June 08, 2004, 10:58:16 AM »

Cool name.  Multiple Teleporters are never bad.  I don't recommend that many people take movement powers, as it would provide for less robust builds.  Taking Superleap with The Startling Groundhog has lead me down a path where my teammates sometimes die because I can't taunt enough aggro away from them. Blasters might want to take hover.  Upfront people might want to take combat jumping for the defense boost, but as long as we have a teleporter we shouldn't need superspeed, flight or superleaping.  The Magistrate could take teleport self and then pop people over to him when he reaches a destination.
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Duke of Avalon
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« Reply #33 on: June 08, 2004, 11:07:10 AM »

You brought up the one exception to the no move rule thing - Blasters - and not just hover.  One of the reasons I love Flash Fry is the Superspeed that lets him kite and avoid combat like a freak - I would assume Flight for a blaster would be the same.  Superspeed is also nice because it doesn't have a hit debuff.  For FF I would have gotten Hasten anyway - so one extra power to be really mobile (even in the middle of fights) is really nice.  If I stick with Icepik (Ice/Ice Blaster) I might throw that into the build.  Course he would look really silly superspeeding, but anyhoo.
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« Reply #34 on: June 08, 2004, 12:47:22 PM »

Multiple teleporters?  Well I figure if I'm the pansey healer I can spare a few powers on porting so other ppl don't have to waste levels on teleporting instead of precious new attack powers.  But if someone else is planning on porting (?) I can just do other stuff... ?  Smiley
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« Reply #35 on: June 09, 2004, 01:15:55 PM »

Well The Magistrate is up to level 8, when we're ready he'll have healing aura, heal other, resurrect, teleport ally (or whatever it's called) - and something else not sure what.  Maybe that heal that cures you of holds 'n shit, or maybe leadership?  Or teleport foe?  I dunno.

I had to put two slots into his cone-area of effect KB attack, cuz if I'd *completely* neglected my attack powers I'da never gotten to level 10.  As it is, knowing I won't solo past 10, I'm putting 6 of my 8 odd-level enhancement slots into my non-attack powers.  I also prolly won't buy more attack powers I s'pose, no time soon anyway.  It's weird trying to solo a char up to 10 who's mostly a group-needing pussy, heh... Smiley

So anyway, who's gonna start the new group?  Not me!  What the hell are our origins?  The Mag looks kinda freaky, worst comes to worst I can just change his appearance a bit later when the patch comes out if you wanna make me.  >Wink  He's magic origin, cuz, well, cuz.  Tongue    Smiley
« Last Edit: June 09, 2004, 01:18:48 PM by Shmoo » Logged
Corbin
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« Reply #36 on: June 09, 2004, 01:31:23 PM »

The scrapper I started has a Technological origin, does it matter?

I guess it might matter for missions, right?

Lemme know if I need to start another character (which I don't mind doing)

Mark
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Corbin, Jack of Knaves
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« Reply #37 on: June 09, 2004, 01:48:45 PM »

I think we wanted to keep to two origins - I am fine with Magic and Tech.

Our current breakdown groupwise is (as I understand it):

Chris G. - Rad/Dark Defender
Shmoo - Empathy/Energy Defender
Bill B - Fire/? Blaster
Lee A- ?/? Tanker
Mark N (?) - Scrapper

I am still on the fence as to what to play (big surprise).  I was originally going to play a Blaster - but I feel like a real cheese-monkey playing two blasters and nothing else for my chars.  I am not totally comfy with only have two damage classes in a 6 player team - and another speed bump might be nice if no controller - so maybe I will join Noonan in that division (if so I think I will play a Dark/Dark Scrapper with heavy Stealth skills - maybe Phase when I hit lvl 20).  That gives us three damagers, 3 Melees, no controllers, and as much ranged firepower as a pair of blasters (defenders probly count like 2/3s but close enough).

I know we have our mass movement guy already, and I am thinking I may play stealthy dude, any ideas on other support roles - like maybe leadership?
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« Reply #38 on: June 09, 2004, 02:45:03 PM »

Lee's tanker has Invuln for the primary, since it's so cool.

My blaster's 2ndary is Energy, so I get aim and buildup way early.
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« Reply #39 on: June 10, 2004, 09:33:04 AM »

Hi Guys,

Noticed that the current line up doesn't have a controller. Should we have one in the group?  The character I am playing right now is a 6'th level dark/regen scrapper, he seems like a good enuff solo character but he doesn't really do anything for the group. He just fights monsters and tries to stay alive while doing so.

I wouldn't mind starting a controller if the group needs one,  if we do and people have ideas for a controller combination that would complement the group, lemme know.

mark
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